Five playable energy games · Try EcoShift, Grid Guardian, Watt Detective, Solar City and Charge Smart in your browser — no account needed. Explore games

Your energy playground

Play with everyday energy.

Pick a short game about a home, power, waste, a neighbourhood or an electric fleet. No energy knowledge needed.

5 games ready Free to play No account
Start with the easiest game
Sister platform Accueco.ai

From play to practical planning

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Accueco.ai offers energy intelligence, training and practical planning paths for buildings and teams.

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SolarHigh
PriceLow
Comfort92%
PLAYABLE ALPHA · GAME 01

Playable alpha · Game 01

EcoShift: Beat the Peak

Schedule a home’s flexible energy use across a changing day. Lower cost, avoid the evening peak, use cleaner supply and keep the household comfortable.

  • Free to play
  • 3–5 minutes a round
  • No account required
  • Progress saved on your device
  • 3 scenarios · 5 loads · achievements
1

Read the day

Watch price, demand, weather and renewable output change.

2

Schedule the loads

Place charging, laundry, heating and other tasks on a timeline.

3

See the trade-off

Balance cost, emissions proxy, comfort and grid pressure.

4

Improve the run

Replay with a new household, weather pattern or difficulty.

Playable alpha · Game 02 Grid strategy · six decisions

New from the Accueco Game Lab

Grid Guardian

Run a community grid for one simulated day. Every three hours, choose whether to store, release, shift or import power to keep homes supplied, clean and comfortable.

  • Free to play
  • 6 decisions a round
  • No account required
  • 3 scenarios · 4 actions
Playable alpha · Game 03 Investigation · five clues

New from the Accueco Game Lab

Watt Detective

Open a case on one simulated home. Inspect five rooms, follow the fixed clues in your notebook, then name the likely waste and choose practical improvements.

  • Free to play
  • 5 inspections a case
  • No account required
  • 3 cases · deterministic clues
Playable alpha · Game 04 Neighbourhood planning · six projects

New from the ACCU.eco Game Lab

Solar City

Choose six practical projects for one simulated neighbourhood. Add clean power, prepare for peaks, improve daily travel and protect household comfort without overspending the plan.

  • Free to play
  • 6 projects a plan
  • No account required
  • 3 neighbourhoods · 5 project types

Game genres and roadmap

Different genres for different kinds of thinking.

Game 05 is now playable. Retrofit Rally remains the Game 06 roadmap concept.

05Playable alpha

Charge Smart

Route five electric vehicles through two shared chargers across six simulated time blocks. Meet every departure while balancing price, clean supply and grid pressure.

  • Free to play
  • 6 blocks a shift
  • No account required
  • 3 depot scenarios · 5 vehicles
Play Charge Smart Open the depot
06Roadmap

Retrofit Rally

Upgrade buildings under tight budgets and compare comfort, cost and energy performance.

Genre
Card strategy
Core idea
Building retrofits

Shared player promise

Every game should be easy to enter and satisfying to master.

01

Immediate play

No required account before the first round.

02

Visible consequences

Choices alter the system in ways a player can understand.

03

Short useful feedback

Learning appears at the exact moment it helps the next move.

04

Replay with variation

Weather, demand, constraints and goals change between runs.

05

Accessible controls

Touch, mouse and keyboard are treated as first-class inputs.

Future playtesting

Good games are observed, not declared.

EcoShift, Grid Guardian, Watt Detective, Solar City and Charge Smart are playable alphas. Feedback on clarity, fun, difficulty, accessibility and the learning takeaway will shape what the Game Lab builds next.