Read the day
Watch price, demand, weather and renewable output change.
Accueco game universe
The first release now begins with a playable strategy game. Every later title adds a different way to understand electricity, efficiency and renewable systems.
Flagship game 01
Schedule a home’s flexible energy use across a changing day. Lower cost, avoid the evening peak, use cleaner supply and keep the household comfortable.
Watch price, demand, weather and renewable output change.
Place charging, laundry, heating and other tasks on a timeline.
Balance cost, emissions proxy, comfort and grid pressure.
Replay with a new household, weather pattern or difficulty.
Game roadmap
Titles and sequence are provisional. The flagship must prove the shared game system before the library expands.
Balance supply, storage and a living city’s demand without blackouts or runaway cost.
Investigate a home, follow clues and uncover waste from standby loads to poor insulation.
Grow a neighbourhood that coordinates roofs, batteries, transit, buildings and public space.
Route a growing electric fleet through limited chargers while protecting the local peak.
Upgrade buildings under tight budgets and compare comfort, cost and energy performance.
Shared player promise
No required account before the first round.
Choices alter the system in ways a player can understand.
Learning appears at the exact moment it helps the next move.
Weather, demand, constraints and goals change between runs.
Touch, mouse and keyboard are treated as first-class inputs.
Future playtesting
The EcoShift public alpha now needs careful feedback on clarity, fun, difficulty, accessibility and whether the energy lesson survives the excitement.