ACCU.eco Game Lab · Game 05Charge Smart · Playable alpha
Charge the fleet.
Protect the peak.
Leave on time.
Manage five simulated electric vehicles in one depot. Assign them to two shared chargers across six two-hour blocks, and get the fleet ready before departure while avoiding the most expensive and strained grid periods.
- 6 charging blocks
- 2 shared chargers
- 5 fleet vehicles
- No timer
- No account
- No randomness
- Approximately 3–5 minutes
Simulated learning game — not a real fleet schedule, charger design, electricity tariff, engineering plan, operational recommendation or savings guarantee.
How the game works
- Pick a depot scenario. Choose one of three simulated depots. The game manages simulated time — there is no real-time countdown, no randomness and no account.
- Dispatch six charging blocks. Each block, assign up to two available vehicles to the shared chargers, review the grid conditions, then run the block.
- Review the shift. After block six, see five component scores, your total, rank, a plain-language shift summary, the departure summary and the full charging history.
Every scenario uses fixed values — the same assignments always produce the same result. Progress stays on this device. A round takes about 3–5 minutes.