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ACCU.eco Game Lab · Game 05Charge Smart · Playable alpha

Charge the fleet.
Protect the peak.
Leave on time.

Manage five simulated electric vehicles in one depot. Assign them to two shared chargers across six two-hour blocks, and get the fleet ready before departure while avoiding the most expensive and strained grid periods.

  • 6 charging blocks
  • 2 shared chargers
  • 5 fleet vehicles
  • No timer
  • No account
  • No randomness
  • Approximately 3–5 minutes

Simulated learning game — not a real fleet schedule, charger design, electricity tariff, engineering plan, operational recommendation or savings guarantee.

How the game works

  1. Pick a depot scenario. Choose one of three simulated depots. The game manages simulated time — there is no real-time countdown, no randomness and no account.
  2. Dispatch six charging blocks. Each block, assign up to two available vehicles to the shared chargers, review the grid conditions, then run the block.
  3. Review the shift. After block six, see five component scores, your total, rank, a plain-language shift summary, the departure summary and the full charging history.

Every scenario uses fixed values — the same assignments always produce the same result. Progress stays on this device. A round takes about 3–5 minutes.

Charge SmartBest Runs 0
How to play